Archive | 3D models & Matte Paintings (for camera mapping) RSS for this section

Subterranean Factory : Nuke breakdown

Original Matte Mainting :

Venice

Matte Painting over a 3D model for camera mapping :

Rendering on Mental Ray :

Camera Mapping : Cocoon city and Mineral deserts

The video :

The pictures :

Mineral desert II, beauty :

Mineral desert I, beauty:

Maya basic render on Mental ray, with the normal maps :

Cocoon city, beauty:

Maya basic render on Mental ray, with the normal maps :

Birth and growth

This one have been made with Nelson Dos Santos, a friend of mine who set up the Background…and the foreground. Well…all that isn’t the city. Theses paintings have been made for a movie made in 20 days during our studies.

One of the final result :

Steps of construction of the city, click to enlarge (Res 1080p) :
(You can see the animated result in the first video of the “My Demo Reels” section above)

Three composition in ultra high res :


Sub

Matte Painting made for a 3D projection (not finished, Painting made in 8h more or less)


2 min sketch :

Zbrush paint faces

Made in 2h for the first character, including the modeling and the painting, less than 20min for the 4 others, sculpted on the same bases :


The Générator

One painting i made over A 3D model some time Ago :
(You can see the animated result in the first video of the « My Demo Reels » section above)

Magical Forest

Here is Two matte paintings i made last year, usind 3dsmax, Ivy Générator, Vray Scatter and of course, Photoshop. I’m a little bit in a hurry with my thesis, so i came up with old things:

Caravan Bay

A matte paint, made over a 3D model, in 2 days :
(You can see the animated result in the first video of the « My Demo Reels » section above)

First the 3D model :

Then the painting :

The Observatory

(You can see the animated result in the first video of the « My Demo Reels » section above)

Quick 10min Sketch :

Then the 3D Model :

And the final painting on Photoshop :

Suivre

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