Archive | octobre 2011

Camera mapping : Subterranean Factory

Here is a Camera mappig made with a friend, Victor Fleury, based on one of my painting :

Drawing with points IV

Rotring on paper :

Rolling palace

Will never be finished. 3D model on maya, painting on Photoshop :

Vertical City : Camera Mapping test

The 3D version :

The original painting :

Venice

Matte Painting over a 3D model for camera mapping :

Rendering on Mental Ray :

Pixels

Landscape painted with a mouse on the painter of windows, years ago.

Drawing with Points III

Rotring on paper :

Camera Mapping : Cocoon city and Mineral deserts

The video :

The pictures :

Mineral desert II, beauty :

Mineral desert I, beauty:

Maya basic render on Mental ray, with the normal maps :

Cocoon city, beauty:

Maya basic render on Mental ray, with the normal maps :

Drawing with points II

Made with a Rotring on paper :